T H E   A R K

 

 

 

 

 

GENIUS: The Elizabeth Swann is an archaeologist's dream ship, fully equipped to map underwater features and ocean life, and store that information in the world's largest DNA collection. In the picture above, the giant humpback whale swims alongside the autonomous ship with the best navigation, and the smartest AI systems in the world. John Storm saved the giant humpback whale from being eaten by sharks.

 

 

 

 

 

The Elizabeth Swann may be the fastest solar & hydrogen powered ship in the world, but has a bit more up her sleeve.

 

The other attraction for pirates, and anthropologists, like the Neo-Nazis in this story, is the onboard DNA database - that has taken John Storm much of his young, and all of his adult life to collect. This is called the ARK. It is a secure server that is protected from would be thieves.

 

The ARK is John Storm's hobby, about which he is passionate to the point of obsession.

 

The Swann has inbuilt AI to protect the ship, her crew and the data that is stored safely onboard.

 

The supercomputer that navigates the autonomous vessel is called Captain Nemo, after Jules Verne's 20,000 Leagues Under the Sea. The AI that thinks like a human, is called Hal, after 2001 Space Odyssey. The difference being that 'Hal' works with the ship's owner(s). Rather than against him/them. See Skynet in the Terminator series, that worked to eliminate humans.

 

Hal and Captain Nemo work together. For example, the Swann has an array of underwater sensors to enable the ship to survey the ocean floor, and detect objects in the sea, including flora, fauna and marine litter. This is another of the Swann's useful features, especially as John Storm is an adventurer, who is interested in sunken civilizations. Innerspace, being his favorite exploration medium. As well as one he excels in.

 

The Elizabeth Swann is more than capable of taking care of itself, including anti-piracy measures, that can make life very difficult for intruders, including stunning them, by way of a method of arresting suspected pirates, assassins or theives.

 

In helping John and his crew detect underwater relic plundering, the Swann's comprehensive electronic companions, are invaluable to law enforcement agencies. Provided they can talk John into working with them.

 

 

 

CHARACTER

DESCRIPTION

... ...

John Storm

Explorer/conservationist/anthropologist

Dan Hawk

Electronics wizard & 2nd mate E. Swann

Charley Temple

Adventurous researcher & cameraman

George Franks

Estate trustee

Suki Hall

Marine biologist

Steve Green

Freelance reporter

Abdullah Amir

Middle eastern marine captain

Jill Bird

BBC news anchor

Sam Hollis

Reporter, Trinidad Bugle

Marjorie Boyle

Backpacker/blogger, Trinidad

Jack Mason

CIA contact, sometime double agent

...

...

Cleopatra, last Pharaoh queen of Egypt reborn

The reincarnated Mummy

Franco Francisco

Italian scientist, cloning expert 

Klaus von Kolreuter

Swiss scientist, human genome expert

William Bates (Billy the Kid)

Californian computer genius

US President Lincoln George Truman

Supreme commander US military

General Sir Rodney Dunbar

Head of MI6 human enhancement

Harold (Dirty Harry) Holland

Chief Constable, Scotland Yard

Nicholas (The Devil) Johnson MP

UK Minister for Defence

Sergeant Shaun Flanagan

Police officer, Scotland Yard

Baron Heinrich Richthofen

Obsessed 4th Reich, Neo Nazi occultist

Musa Bomani

Hired Egyptian tomb raider

Safiya Sabuka

Isis worshiper, descendant of Cleopatra

Rudolf Kessler

Nazi Egyptologist/archaeologist

Roberta Ferrara

Italian spy (Vatican & Interpol) 

Alexis Luther - Panama

The Panamanian running man, a replicant

Ahmed Saleh - Port of El Dekheila

Fisherman who finds location Cleopatra's tomb

 

 

 

Cleopatra - The Mummy - A John Storm adventure with the Elizabeth Swann

 

 

 

    

JOHN DIVES IN TO RESCUE KULO LUNA FROM GHOST FISHING NETS

 

 

JOHN STORM is captain of the Elizabeth Swann, a solar and hydrogen powered craft, that he likes race occasionally. The Elizabeth Swann is not only swift, but superbly equipped for scientific and ocean conservation tasks, such as archaeological surveys. The vessel also houses John's prized DNA archive, called The Ark, a useful reference tool.

 

 

 

 

A GREAT WHITE SHARK THREATENS TO BITE JOHN STORM

 

 

DANGERMAN - No stranger to subsea rescues, John rescued Kulo Luna from certain death after the humpback whale became helplessly trapped in discarded fishing gear, her wound tainting the water with blood - as a calling card to all sharks in her location. When he is called to investigate looting of an archaeological site in the Mediterranean, he is more than keen to help.

 

 

 

 

  THE ADVENTURES OF JOHN STORM: ARCHAEOLOGIST, ANTHROPOLOGIST, CONSERVATIONIST

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